My Portfolio

slider image

This is a tileset for a wooden fence which I created for a game taking place in traditional Nepali mountain villages.

There are two versions of the tileset: one with paint on it and one without.

The fence is supposed to look worn down because it is rather old and the village is taken over by a mysterious plague so barely anyone is alive and able to take care of the objects.

The game is created in the Game Art 3D course at „bib International College Paderborn“.

The models are created in Blender, Textures in Substance 3D Painter and Renders in Blender Cycles.

These are 3 different metal pots that I created for a game taking place in traditional Nepali mountain villages.

The pots are based on the Nepali pots called Kalash, Karuwa and Kasaudi.

The pots are supposed to look worn down because they are rather old and the village is taken over by a mysterious plague so barely anyone is alive and able to take care of the objects.

The game is created in the Game Art 3D course at „bib International College Paderborn“.

The models are created in Blender, Textures in Substance 3D Painter and Renders in Blender Cycles.

slider image
slider image

This is an ancient clay pot that I create for a game taking place in traditional Nepali mountain villages.

It is based on the traditional Nepali pot called Dekchi.

The pot is supposed to look worn down because it is rather old and the village is taken over by a mysterious plague so barely anyone is alive and able to take care of the objects.

The game is created in the Game Art 3D course at „bib International College Paderborn“.

The models are created in Blender, Textures in Substance 3D Painter and Renders in Blender Cycles.